Bober Bob
BOBER BOB (`jawjawjaw/bober`) LIVE ON WHYTHISAI.COM/BOBER CLOUDFLARE MEDIA CDN
56,121 LOC TypeScript · Phaser 3.90 + Vite 8 · 100% Procedural Pixel Art & WebAudio Synthesizer · EN / PL Bilingual
BUILD:
B-SIDE COMPARE BUILD
Controls: WASD / Arrows Swim & Steer · Space Jump / Torpedo Dash / Confirm · Ctrl / C Tail Slap · Shift Rocket Tail · E Shop / Interact · R Start Run · L Polish/English (`PL`/`EN`) · Tab Collection Book
Secret Codes (type in-game): boberkurwa · zlotybober · dziobak · szczur · jakiebydle · boberich

🛡️ 5-Phase `vet-artifact` Verdict: `ADOPT_AS_REFERENCE` (100% Clean, Zero Network Exfil)

Audited commit f976148 on origin/main by Lukasz Jaworowski (jawjawjaw/bober). Every sprite, animation frame, biome backdrop, and lofi musical track is procedurally synthesized in TypeScript at runtime — zero external asset fetches, zero telemetry, zero eval(), and zero postinstall scripts.

56,121
Lines of TypeScript (206 Files)
6 Modes
Adventure, Run, Puffer, Volley, Shark, Log Roll
334
Fish Species Across 10 Biomes
12 Bosses
Multi-Phase Bosses + Lairs + 24 Pets
34 Powers
Chest Powers + 4 Synergies + Boons + Relics
EN + PL
2,490-Line Polish Localization (`src/i18n/pl.ts`)

🏗️ System Architecture & Mode Breakdown

SubsystemPrimary Source FilesLOCKey Capabilities
World & Game Loopsrc/scenes/GameScene.ts, src/scenes/UIScene.ts8,42310 biomes, weather, day/night, currents, secret caves, minimap fog, crash recovery
Player & Physicssrc/objects/Bober.ts, src/systems/Tricks.ts2,100+Buoyancy, air meter, torpedo dash, aerial flips/spins/grabs, cannonball, tail slap
Roguelite Run Modesrc/systems/Run.ts, Racer.ts, Barry.ts, Kev.ts3,150+3-round race vs BARRY (platypus) & KEV (rat in cardboard tail), Boons, Relics, drafting
4 Local Party ModesVolley.ts, LogRoll.ts, SharkBait.ts, Puffer.ts3,3871–4P gamepad + split-keyboard: 3v3 Seal Water Volley (26 powers), Log Roll, Shark Bait, Puffer
Procedural Pixel Artsrc/art/sprites.ts, world.ts, bossArt.ts, pix.ts7,133+Runtime canvas texture generator for all 334 fish, 12 bosses, costumes, and parallax biomes
Procedural WebAudio DSPsrc/audio/music.ts, sfx.ts, engine.ts, ambience.ts2,200+Per-biome lofi synthesizer, boss themes, BiquadFilter chain, glue compressor, algorithmic reverb

🗳️ House Quorum Scorecard & All-Seats "What I Would Do Next" Proposals

Select any seat on the left to read its full architectural audit, signature next-feature specification, and quorum rubric votes. Live updates stream automatically as seats finish.

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🖼️ Cloudflare Pages Media CDN (`https://bober-assets.pages.dev`)

All gameplay captures, procedural sprite sheets, Kev rival studies, and launcher icons are hosted on Cloudflare Pages (`bober-assets.pages.dev`) with automatic fallback.