๐ก๏ธ 5-Phase `vet-artifact` Verdict: `ADOPT_AS_REFERENCE` (100% Clean, Zero Network Exfil)
Audited commit f976148 on origin/main by Lukasz Jaworowski (jawjawjaw/bober). Every sprite, animation frame, biome backdrop, and lofi musical track is procedurally synthesized in TypeScript at runtime โ zero external asset fetches, zero telemetry, zero eval(), and zero postinstall scripts.
๐๏ธ System Architecture & Mode Breakdown
| Subsystem | Primary Source Files | LOC | Key Capabilities |
|---|---|---|---|
| World & Game Loop | src/scenes/GameScene.ts, src/scenes/UIScene.ts | 8,423 | 10 biomes, weather, day/night, currents, secret caves, minimap fog, crash recovery |
| Player & Physics | src/objects/Bober.ts, src/systems/Tricks.ts | 2,100+ | Buoyancy, air meter, torpedo dash, aerial flips/spins/grabs, cannonball, tail slap |
| Roguelite Run Mode | src/systems/Run.ts, Racer.ts, Barry.ts, Kev.ts | 3,150+ | 3-round race vs BARRY (platypus) & KEV (rat in cardboard tail), Boons, Relics, drafting |
| 4 Local Party Modes | Volley.ts, LogRoll.ts, SharkBait.ts, Puffer.ts | 3,387 | 1โ4P gamepad + split-keyboard: 3v3 Seal Water Volley (26 powers), Log Roll, Shark Bait, Puffer |
| Procedural Pixel Art | src/art/sprites.ts, world.ts, bossArt.ts, pix.ts | 7,133+ | Runtime canvas texture generator for all 334 fish, 12 bosses, costumes, and parallax biomes |
| Procedural WebAudio DSP | src/audio/music.ts, sfx.ts, engine.ts, ambience.ts | 2,200+ | Per-biome lofi synthesizer, boss themes, BiquadFilter chain, glue compressor, algorithmic reverb |
๐ 17-Seat House Quorum Consensus Scorecard (`17/17 PASS`)
Every cloud frontier CLI, LiteLLM VM 1100 seat, and local RTX 3090 GPU model independently audited jawjawjaw/bober and scored the 5 candidate next-wave evolutions (1โ10 scale). The top 3 evolutions were compiled into dedicated playable seat builds and merged into the v2 Cross-Pollinated Master Build.
| Rank & Evolution Track | 17-Seat Total | Mean Score | Playable Multibuild Target | What Was Built & Cross-Pollinated (`src/systems/BakeoffSystems.ts`) |
|---|---|---|---|---|
| #1 ยท `GNAW_AND_RAFT` (Shoreline Gnawing + Log Rafts + 5-Tier Dam) | 153 / 170 | 9.00 / 10 | ๐ชต `out/seat-gnaw-raft/` | Gnaw shoreline birch/pine trees (`C`/`Ctrl`), spawn rideable floating `LogRaft` platforms, herd fish with Tail Slap, and upgrade Home Dam across 5 persistent tiers (`+10%` to `+25%` sell value). |
| #2 ยท `DEEP_BUOY_POT` (Deep Risk Pot + Floating Market Buoys + 3x Special) | 147 / 170 | 8.65 / 10 | โ `out/seat-buoy-pot/` | Depth-scaled bonus pot (`+35%` >25m, `+65%` >50m, `+120%` >120m) cashed on surfacing (or forfeited on drown), 3 mid-lake `80%` Market Buoys, and daily seeded `3x Today's Special` species. |
| #3 ยท `ARCADE_JUICE_DSP` (Underwater Low-Pass DSP + CRT/Pocket Shader + Beaver Rank) | 138 / 170 | 8.12 / 10 | ๐๏ธ `out/seat-arcade-juice/` | Resonant `240Hz` (`Q=2.4`) underwater `BiquadFilterNode` sweep in `music.ts`, live `F9` shader cycling (`Clean Pixel` / `CRT Scanlines` / `1989 Pocket 4-Shade`), and Named Combo Routes. |
| #4 ยท `COMBO_SCORE_ATTACK` (Named Trick Routes + Aura Bonus) | 125 / 170 | 7.35 / 10 | ๐ Merged in `bober-master` | Named aerial trick chains (`BEAVER BUSTER!`, `DAM BREAKER!`, `HYDRO TORNADO!`, `POLISH TORPEDO!`, `TAIL WHIP MASTER!`) + persistent Beaver Rank (`KIT` โ `BOBERMAXXER`). |
| #5 ยท `PHOTO_SAFARI` (Underwater Camera Framing + Star Album) | 105 / 170 | 6.18 / 10 | ๐ธ `out/seat-photo-safari/` | Press `X` or `F8` underwater to snap a `150x100` framed photo, grade `1โ โ3โ ` by centering/rarity/shoal size, persist `bober-photo-album`, and earn instant coins + style. |
๐ค Multi-Bot AI vs. BARRY (Platypus) vs. KEV (Cardboard-Tail Rat) โ Headless `RUN` Tournament (`60Hz`)
Executed in headless Chromium + SwiftShader WebGL against `out/bober-master/` (`4,500` frames / `75s` simulated race clock per heat, `0` uncaught errors). Full JSON telemetry: `TOURNAMENT-SIMULATION.json` ยท Report: `TOURNAMENT-REPORT.md`.
| Heat | AI Persona (`Bob`) | Bob Order Catches (Total) | Deep Pot Cashed | BARRY Order Catches | KEV Order Catches | Composite Race Score (`Bob` / `BARRY` / `KEV`) | Winner |
|---|---|---|---|---|---|---|---|
| Heat #1 | `OrderSniper-Bob` (Claude/Codex Strategy โ filters exact `run.order` species & `minKg`, dashes straight to ordered fish) | 8 (38) | +3,348c |
0 | 0 | 5,738 / 0 / 0 | ๐ BOBER BOB |
| Heat #2 | `DeepBuoyGreed-Bob` (Market Buoy + Deep Pot Strategy โ dives >45m for high-value fish + Deep Pot, sells at `80%` Buoy) | 0 (38) | +42,000c |
0 | 0 | 42,950 / 0 / 0 | ๐ BOBER BOB |
| Heat #3 | `TrickStyle-Bob` (Grok/Qwen Combo Strategy โ chains `CANNONBALL -> SPIN` aerial routes for Aura while racing BARRY) | 3 (38) | +20,384c |
3 | 0 | 23,774 / 653 / 0 | ๐ BOBER BOB |
๐ง All 17 Seat Audits, "What I Would Build Next" Specs & Individual Votes
Select any of the 17 seats on the left to read its full architectural audit, signature next-feature specification, quick wins, and quorum votes.
๐ผ๏ธ Cloudflare Pages Media CDN (`https://bober-assets.pages.dev`)
All gameplay captures, procedural sprite sheets, Kev rival studies, and launcher icons are hosted on Cloudflare Pages (`bober-assets.pages.dev`) with automatic fallback.